← Campaign

Human

One of the Campaign’s eight races: the game makes you pick it first, then one of its classes.

Race traits

Every Human class gets these talents.

  • Heroism

    Level 1 · given

    DUNGEONS: +1 Starting and maximum hand size during dungeon boss encounters.

  • Intellectual Pursuits

    Level 1 · given

    You earn an additional 5% experience.

    You earn an additional 3% gold while at maximum level.

  • Leadership

    Level 15 · given

    You may include an additional mercenary in your party.

Classes

  • Human Cleric

    • Human Cleric Female: the hero as a champion cardFemale
    • Human Cleric Male: the hero as a champion cardMale

    Health 22 · Hand 7

    Human clerics combine martial combat and the healing arts. They are dedicated to ridding the world of undead, a job made more complicated with the arrival of the meteor Hex and the rise of the necrotic.

    Human Cleric talents: Enhance Blessing: Holy Powers, Alwyn's Loyalty

    The Cleric’s talent tree →

  • Human Mage

    • Human Mage Female: the hero as a champion cardFemale
    • Human Mage Male: the hero as a champion cardMale

    Health 17 · Hand 7

    The great wizards of Cerulea are intellectuals and scholars. Humans have no innate magical abilities, so their mages are proficient in the use of Hexing gems and unleashing their powerful sorcerous effects.

    Human Mage talents: Learn Spell: Polymorph Beast, Cerulean Scholarship

    The Mage’s talent tree →

  • Human Ranger

    • Human Ranger Female: the hero as a champion cardFemale
    • Human Ranger Male: the hero as a champion cardMale

    Health 18 · Hand 7

    With their faithful animal companions by their side, human rangers have a unique connection to wildlife. They are extraordinary hunters and trappers.

    Human Ranger talents: Royal Lion Keeper, Master Breeder

    The Ranger’s talent tree →

  • Human Warrior

    • Human Warrior Female: the hero as a champion cardFemale
    • Human Warrior Male: the hero as a champion cardMale

    Health 25 · Hand 6

    Human warriors are knights in shining armor. Each of the three primary human realms has a "round table" of 10 knights with immortal Great Wolf companions.

    Human Warrior talents: Inspiring Strike, Siege

    The Warrior’s talent tree →

  • Human Rogue

    Never finished: no hero or talent tree was released.

    Swashbucklers with a silver tongue, human rogues are charming scoundrels. Some rogues are bards who crave the attention of a tavern audience, while others are more comfortable skulking in the shadows.

  • Human Warlock

    Never finished: no hero or talent tree was released.

    Long ago, a sect of human clerics known as the Order of the Nobleborn became warlocks. They have the ability to summon and consult with the spirits of dead nobles, knights, and kings.

Deck rules

How many copies of a card a Human campaign deck may hold, by the card’s shard and rarity, as the champion’s level rises: “0 → 1 (L5)” means none at first, one from level 5 (levels marked * could never be reached).

ShardCommonUncommonRareLegendary
Blood0 → 1 (L5) → 2 (L11) → 3 (L14) → 4 (L18*)0 → 1 (L5) → 2 (L11) → 3 (L17*) → 4 (L20*)0 → 1 (L5) → 2 (L11) → 3 (L14) → 4 (L18*)0 → 1 (L5) → 2 (L11) → 3 (L17*) → 4 (L20*)
Diamond3 → 4 (L16*)2 → 3 (L11) → 4 (L14)0 → 1 (L2) → 2 (L5) → 3 (L8) → 4 (L16*)0 → 1 (L2) → 2 (L8) → 3 (L14) → 4 (L17*)
Ruby3 → 4 (L16*)2 → 3 (L11) → 4 (L14)0 → 1 (L2) → 2 (L5) → 3 (L8) → 4 (L16*)0 → 1 (L2) → 2 (L8) → 3 (L14) → 4 (L17*)
Sapphire3 → 4 (L16*)2 → 3 (L11) → 4 (L14)0 → 1 (L2) → 2 (L5) → 3 (L8) → 4 (L16*)0 → 1 (L2) → 2 (L8) → 3 (L14) → 4 (L17*)
Wild0 → 1 (L8) → 2 (L11) → 3 (L14) → 2 (L16*) → 3 (L17*) → 4 (L19*)0 → 1 (L8) → 2 (L11) → 3 (L18*) → 4 (L20*)0 → 1 (L8) → 2 (L11) → 3 (L14) → 2 (L16*) → 3 (L17*) → 4 (L19*)0 → 1 (L8) → 2 (L11) → 3 (L18*) → 4 (L20*)
Shardless1 → 2 (L5) → 3 (L8) → 4 (L16*)1 → 2 (L5) → 3 (L11) → 4 (L19*)1 → 2 (L5) → 3 (L11) → 4 (L17*)1 → 2 (L8) → 3 (L14) → 4 (L20*)

Other races: Coyotle · Dwarf · Elf · Necrotic · Orc · Shin'hare · Vennen