← Campaign

World

The Campaign’s world as the game’s files hold it: two adventure zones and the dungeons entered from them, each with its map stops, their pictures and the game’s own words for them.

Bestiary: every champion the computer played, with its powers and where it is fought.

Quests: the Campaign’s quests, step by step.

Dialogue: every conversation, by who speaks.

Adventure zones

Dungeons

Entered from Howling Plains

Entered from the Alachian Sea

Not on a zone map

Elsewhere in the game’s files

The tutorial’s 8 trainings, one for each race, belong to no dungeon: Training with Whispering Breeze, Training with Gwendower, Training with Nerissa, Training with Gareth Kay, Training with Iddi, Training with Moqui, Training with Sora, Training with Zilth.

Adventures the game never released, whose fights are in its files: Ambush (7 fights), Clan Oni (5 fights), Corrupted Pool (8 fights), Wild Heist (9 fights), Wooly Bully (10 fights), Yeti Family (5 fights).

11 more dungeon records have no map stops: The Cave-In, Ambling Mesa, Thunderfield (2 records), Jinguru, Satyr's Roost, The Hatchery, The Necropolis, The Quarry, Wren's Citadel, Xamahuc.

The game’s files also hold 280 computer decks that no released fight and no Frost Ring Arena opponent plays.