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Devonshire Keep

Dungeon of the Campaign, 13 map stops, entered from Howling Plains at Devonshire Keep.

Devonshire Keep, as the game pictures it

Map stops

  1. Entrance

    Dungeon

    The spacious and beautiful Devonshire Keep, nestled high on the bluffs above the Howling Plains.

  2. Gate

    DungeonFight

    The path ahead crosses a small stream that once supplied the Devonshires with clean fresh water.

    On arriving: Crossing the bridge into the courtyard, you hear the roaring of flames and smell the acrid stench of smoke.

  3. Watchtower

    DungeonFight

    Though you weren't able to douse the flames completely, your quick thinking has left the path to the watchtower open to exploration.

    Once cleared: The watchtower.

    On arriving: The watchtower was extensively damaged by fire, but still stands.

  4. Stable

    DungeonFight

    The low ceiling of the stable has lead to it being almost completely consumed by flames.

    On arriving: All of the animals in the stable are little more than blackened carcasses.

  5. Chapel

    DungeonFight

    Built of sturdy stone from the river valley, the chapel is blackened but has survived the worst of the fire.

    On arriving: Despite the flames raging nearby, the chapel exterior remains undamaged.

  6. Vestibule

    DungeonFight

    The door that once led into the keep has been torn from its hinges.

    On arriving: Light flickers from around the corner. You edge forwards, careful of the reaching flames.

  7. Great Hall

    DungeonFight

    A persistent buzzing noise echoes from this hall.

    On arriving: A sickeningly sweet smell comes from the centerpiece of the Devonshire's dining table.

  8. Kitchen

    DungeonFight

    Perhaps the kitchen was the source of the blaze?

    On arriving: You can smell rotten food and decay from here.

  9. Oratory

    DungeonFight

    This once holy place has been descrated by the undead.

    On arriving: The oratory was once a place of worship and solace.

  10. Minstrel's Gallery

    DungeonFight

    Bits of trash clutter the entrance to the gallery.

    On arriving: Once the most joyous hall in the keep, the sight of the destruction here deepens your frown.

  11. Hall of Scribes

    DungeonFight

    Smoke spills from the library entrance.

    On arriving: The library is dark. The stench of smoke sticks to the inside of your nostrils.

  12. Bower

    DungeonFight

    A shadowy hallway leads to a mostly undamaged bedroom.

    On arriving: It seems that the fires have not reached the bed chambers.

  13. Lord Devonshire's Bedchamber

    DungeonFight

    The top floor of the keep's central spire houses the bedroom of Lord Devonshire.

    On arriving: Whatever evil has consumed the keep, it rests here.

Pictures: the game’s own, framed as its map panel showed them; tap one for the whole painting.