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Brutecrown Bluff

Dungeon of the Campaign, 10 map stops, entered from the Alachian Sea at Brutecrown Bluff.

Brutecrown Bluff, as the game pictures it

Map stops

  1. Highland Ridge

    Camp

    A grassy path leads up the slope towards the castle ruins in the east.

  2. Stone Path

    CampFight

    Many of the stones in this ancient, winding road are broken or missing.

  3. Kildonan Circle

    CityFight

    The path leads to a circle of crumbling stones. Perhaps this was once a place of worship, long left to ruin.

  4. Pebble Hollow

    CityFight

    This decrepit stone structure might have been a watchtower for the nearby castle long ago.

  5. Vargar's Shed

    CityTalk

    Spears and rusty swords are scattered across the floor of this cluttered ruin.

    Once cleared: Vargar lives in this cluttered shed.

  6. Burgg's Shanty

    CityTalk

    The entrails of half-eaten animals are strewn all over the rotting wooden furniture.

    Once cleared: Burgg lives in this shanty.

  7. Zagg's Tent

    CampTalk

    Shamanistic totems and trinkets made of sticks and animal bones jut from the ground.

    Once cleared: Zagg lives in this tent.

  8. Lair of Nogg Nogg

    CityFight

    The entrance to this lair is littered with bones. Mixed amongst the animal bones are several gnoll skulls.

    Once cleared: Lair of the feral gnoll Nogg Nogg.

  9. Crumbling Gates

    CityTalk

    The walls that once protected the castle are now little more than piles of broken rocks.

  10. Castle Ruins

    CityFight

    The roof of this ancient keep has collapsed. The pungent stench of rotting meat coming from within the crumbling walls is overwhelming.

Pictures: the game’s own, framed as its map panel showed them; tap one for the whole painting.