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The Usurper

Dungeon of the Campaign, 8 map stops, entered from Howling Plains at The Bleak Citadel.

The Usurper, as the game pictures it

Map stops

  1. Entrance

    Dungeon

    The stairway to the land of the living.

  2. Gates of the Bleak Citadel

    Dungeon

    An imposing figure stands guard at the tomb's entrance.

    On arriving: Gems glint where the nightmare creature's eyes should be.

    Talks here: Gardrag

  3. Grimskull Hall

    A hallway lit with flickering candle light.

    On arriving: Robed figures line the hall.

  4. Vermin

    The floor ahead is slick with the droppings of crypt rats.

    On arriving: The vermin scurry from your footsteps as you enter their home.

    Talks here: Ghuuhg

  5. Chamber of Awakening

    The astringent odor of corrupted magic assaults your nostrils.

    On arriving: This room has been repurposed by the necrotic to host their foul ceremonies.

    Talks here: Mistsim

  6. Shepherd's Rest

    Dark magic creeps along the corridor from the room beyond.

    On arriving: A stoic necrotic is silhouetted by Blood Magic that pulses from a glowing orb.

    Talks here: Finanif

  7. Last Rites

    Down the stairway in the room ahead is the final resting place of good King Lodegan.

    On arriving: Your eyes flick back and forth from the King's statue to the foul being before you.

    Talks here: Verrev

  8. The Banshee

Pictures: the game’s own, framed as its map panel showed them; tap one for the whole painting.