Ruins of Kukatan
Dungeon of the Campaign, 21 map stops, entered from the Alachian Sea at Ruins of Kukatan.

Map stops
Entrance
A small clearing in an otherwise mercilessly dense jungle.
Stagnant Pool
The desiccated corpses of several large animals lie next to a pool of muddy water.
Deck (63 cards) · opening hand 7
In play at the start: Giant Mosquito, Giant Mosquito, Giant Mosquito
Ramshackle Bridge
The planks of this bridge that haven't yet fallen to the river below are splintered and rotting.
On arriving: The bridge creaks and sways, but seems to support your weight. For now.
Deck (60 cards) · opening hand 7
Bone Thicket
The path ends at a seemingly impassable thicket of jungle growth.
On arriving: The body of a dead human explorer lies face-down in the weeds.
Kuroko River
The cliffs slope down towards the rushing water.
On arriving: Fording the river's rapids may be dangerous.
Deck (60 cards) · opening hand 7
The Ruins
The once impenetrable entrance to the temple has crumbled into ruin.
Dark Corridor
The jungle has grown through the walls of this hallway, choking off all light.
Tomb of Lingerers
The prodigious jungle vines growing around and through the walls seem to be keeping them standing.
- Difficult Terrain:
Non-ranger troops enter play stunned.
Deck (60 cards) · opening hand 7
- Difficult Terrain:
Non-Ranger troops enter play stunned.
Deck (60 cards) · opening hand 7
Dead End
The dark corridor ends here.
Mausoleum
The walls of this mausoleum are mostly intact, keeping out all but a few slivers of sunlight.
Perilous Hallway
This long hallway seems to contain little more than rank, damp air and mossy stone walls.
Deck (60 cards) · opening hand 7
- Player Win Condition:
Activate the runes in the order they were played to escape the hallway..
Deck (5 cards) · opening hand 3
Etchings of the Lost Ones
The mysterious etchings on the walls of this chamber were probably carved thousands of years ago.
Deck (60 cards) · opening hand 7
In play at the start: Twisted Fate, Twisted Fate, Twisted Fate
- Summon Glyphs:
Activate the runes in the order they were played to escape the hallway.
Deck (7 cards) · opening hand 3
The Overgrowth
The jungle has breached the outer walls of the temple. This area is infested with wild, unrestrained growth.
Deck (60 cards) · opening hand 7
- 5 Gorilla Pounder
- 5 Gorilla Wreckers
- 3 Grove Whisperer
- 3 Hempseed Dryad
- 4 Hunting Crocodile
- 2 Lumbering Sparklespore
- 3 Noxious Lizard
- 3 Satyr's Song
- 3 Spring Blossom
- 3 Trick of the Light
- 26 Wild Shard
Lumbering Copse
You hear rainwater dripping down from the broken ceiling.
On arriving: The ground in the center of this copse rises up sharply.
Deck (60 cards) · opening hand 7
Blind Hollow
A number of glowing runes are engraved into the door of this chamber.
Ceremonial Altar
This chamber has a magical green glow. You hear primitive, ritualistic chanting.
On arriving: A number of nibblins dance around a primitive stone altar.
Deck (60 cards) · opening hand 7
In play at the start: Nibblin Ceremony Skirmisher, Nibblin Ceremony Hunting Pack
Buzzing Tangle
Countless insects buzz through this moist tangle of vines.
Tomb of Omens
This tomb in the middle of the ruins once held the remains of a great leader whose name has been lost to time.
- Escape the Tombs:
Activate the runes in the order they were played to escape the hallway.
Deck (9 cards) · opening hand 3
Forgotten Crypt
Skulls and scattered bones have been strewn across the floor of this crypt.
Deck (60 cards) · opening hand 7
Black Hall
You tumble into this black-walled vault. The door slams shut behind you.
Deck (60 cards) · opening hand 7
- 60 Blood Shard
Echo Ridge
Stepping out of the temple into daylight, you see an open area of jungle that leads to a cliff dropping off into nothingness.
On arriving: Standing near the edge of the cliff is a massive, 30-foot-tall zombie behemoth with a ruby gem prominently embedded in its forehead. Sitting on the shoulder on the zombie is a goblin.
BossLukaz, Laid Low
Deck (60 cards) · opening hand 7
BossLukaz
Deck (70 cards) · opening hand 7
In play at the start: Lukaz's Behemoth
Pictures: the game’s own, framed as its map panel showed them; tap one for the whole painting.