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Ruins of Kukatan

Dungeon of the Campaign, 21 map stops, entered from the Alachian Sea at Ruins of Kukatan.

Ruins of Kukatan, as the game pictures it

Map stops

  1. Entrance

    Forest

    A small clearing in an otherwise mercilessly dense jungle.

  2. Stagnant Pool

    ForestFight

    The desiccated corpses of several large animals lie next to a pool of muddy water.

  3. Ramshackle Bridge

    ForestFight

    The planks of this bridge that haven't yet fallen to the river below are splintered and rotting.

    On arriving: The bridge creaks and sways, but seems to support your weight. For now.

  4. Bone Thicket

    ForestTalk

    The path ends at a seemingly impassable thicket of jungle growth.

    On arriving: The body of a dead human explorer lies face-down in the weeds.

  5. Kuroko River

    ForestFight

    The cliffs slope down towards the rushing water.

    On arriving: Fording the river's rapids may be dangerous.

  6. The Ruins

    DungeonTalk

    The once impenetrable entrance to the temple has crumbled into ruin.

  7. Dark Corridor

    DungeonTalk

    The jungle has grown through the walls of this hallway, choking off all light.

  8. Tomb of Lingerers

    DungeonFight

    The prodigious jungle vines growing around and through the walls seem to be keeping them standing.

  9. Dead End

    Dungeon

    The dark corridor ends here.

  10. Mausoleum

    DungeonTalk

    The walls of this mausoleum are mostly intact, keeping out all but a few slivers of sunlight.

  11. Perilous Hallway

    DungeonFight

    This long hallway seems to contain little more than rank, damp air and mossy stone walls.

  12. Etchings of the Lost Ones

    DungeonFight

    The mysterious etchings on the walls of this chamber were probably carved thousands of years ago.

  13. The Overgrowth

    ForestFight

    The jungle has breached the outer walls of the temple. This area is infested with wild, unrestrained growth.

  14. Lumbering Copse

    ForestFight

    You hear rainwater dripping down from the broken ceiling.

    On arriving: The ground in the center of this copse rises up sharply.

  15. Blind Hollow

    DungeonTalk

    A number of glowing runes are engraved into the door of this chamber.

  16. Ceremonial Altar

    ForestFight

    This chamber has a magical green glow. You hear primitive, ritualistic chanting.

    On arriving: A number of nibblins dance around a primitive stone altar.

  17. Buzzing Tangle

    DungeonTalk

    Countless insects buzz through this moist tangle of vines.

  18. Tomb of Omens

    DungeonFight

    This tomb in the middle of the ruins once held the remains of a great leader whose name has been lost to time.

  19. Forgotten Crypt

    DungeonFight

    Skulls and scattered bones have been strewn across the floor of this crypt.

  20. Black Hall

    DungeonFight

    You tumble into this black-walled vault. The door slams shut behind you.

  21. Echo Ridge

    ForestFight

    Stepping out of the temple into daylight, you see an open area of jungle that leads to a cliff dropping off into nothingness.

    On arriving: Standing near the edge of the cliff is a massive, 30-foot-tall zombie behemoth with a ruby gem prominently embedded in its forehead. Sitting on the shoulder on the zombie is a goblin.

Pictures: the game’s own, framed as its map panel showed them; tap one for the whole painting.