Boat
The ship of the Campaign’s naval missions, played as a champion.
The Boat
Boat
The game’s only text for it is a developer’s placeholder.
Health 40 · Hand 7
Boat
Talent tree
As the game lays it out: you start from the bottom row and each new talent must connect to one you have; talents cost talent points and open at the level shown. Pick a talent to read it.
The talents
Quarter Master
You start the game with a random rare troop with cost from your deck in play.
Repair Crew
After winning an encounter on the high seas, you recover 5 Hull.

Enchant Masthead
Your Dragon Masthead talent instead has ": Draw two cards. Drawn non-resource cards get cost -. Drawn resource cards get "Draw a card.""

Premium Super Cannon
You get a Premium Super Cannon ", Cooldown 2: Deal 5 damage to target opposing champion or troop."
First Mate
You start the game with a random uncommon troop with cost from your deck in play.

Heavy Hull
Your Base Hull is 60. You can't have dazed counters added to you.

Dragon Masthead
Your Tattered Banner talent instead has ": Draw two cards. Drawn non-resource cards get cost -."
Master Gunner
Your cannons now target opposing champions or troops of your choice.
Captain's Parrot
You begin the game with a Captain's Parrot in play.
Armored Siding
You have Armor 1.

Crow's Nest
Troops you control have Skyguard.

Newest Model Cannon
You get the newest model of cannon!
Aye, Captain. It's Just You
"I'm on a Boat!"

Basic Hull
Your Base Hull is 40. The Hull of your ship persists across encounters.

Tattered Banner
: Draw two cards. Drawn non-resource cards get cost +.

Cannons
You have ", Cooldown 3: Deal 2 damage to a random opposing champion or troop."