Druidic Exoshaper
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TROOP — Manti
- Cost
- 4
- Shards
- Attack / Defense
- 1 / 1
- Rarity
- Rare
At the start of your turn, this gets +X/+X, where X is the highest cost amongst troops you control until the start of your next turn.
: Target troop in your hand gets +2/+2 and cost +.
Manti druids are able to manipulate Wild Magic in ways that even the elves don't fully understand.
Legal in
- StandardNot legal
- ImmortalLegal
- RockNot legal
- Chapter 1†Not legal
- Chapter 2†Legal
- Chapter 3†Not legal
- Chapter 4†Not legal
- Chapter 5†Not legal
- Campaign & Frost Ring ArenaLegal
- Siege DefenseLegal
As of the last ban list (effective 2018-05-07), before the game shut down. † This format's rules are pieced together from partial sources, so a card shown Legal here is less certain than in the others.
Related
Equipment that fits this card (1)
Printings
Armies of Myth Printing
Played by computer opponents
- Mind-Controlled Manti at Fonferek Thicket, Howling Plains ×3
- Monk of the Six Strikes at Barbed Spine, The Alachian Sea ×2
Ban list and rotation history
- Armies of Myth and Primal Dawn rotate out of Standard.
From the game's announcements. The record starts on 27 Apr 2017; earlier changes are not in it.
