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Agent of M.O.L.E.: the card
Rebuilt from the game's own pieces: its frame, painting and final card text.
Art: Robb Mommaerts

Agent of M.O.L.E.

My collection

TROOP — Dwarf Rogue

Cost
3
Shards
Attack / Defense
1 / 3
Rarity
Rare
Faction
Underworld

Tunneling: 3
BASIC : Tunnel Agent of M.O.L.E..
At the start of your turn, if this is underground, add a Sabotage Counter to this.
When this attacks, add a sabotage counter to this. Create a Booby Trap for each Sabotage counter on this, and put it into a random opposing champion's deck.

Keywords

Tunneling
You may tunnel this card from your hand by paying its tunneling cost - it is put underground, where it is hidden from your opponent and is not affected by cards that affect cards in play. At the start of your turn, your underground Tunneling cards get a tunneling counter. The card surfaces when the number of tunneling counters on it is equal to, or greater, than its tunneling number; it is played for free immediately and gets Speed this turn.

Legal in

  • StandardNot legal
  • RockNot legal
  • Chapter 2†Not legal
  • Chapter 3†Not legal
  • Chapter 4†Not legal
  • Chapter 5†Not legal

Related

Printings

  • Shattered Destiny Printing

    Rare#169Released 9 Dec 2014Art: Robb Mommaerts

Played by computer opponents