Xorak, the Flamehand
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- Set
- Campaign: Chapter 2
- Played in
- The Campaign, in your party
- How obtained
- Shards of Fate Wheels of Fate (the game's own note)
Default form (level 1)
- Health
- 18
- Hand size
- 8
Stoke the Fires - : Your cards and effects deal double non-combat damage until the start of your next turn.
Conflagration Adept - When an action deals damage to a champion, add a burning counter to that champion.
Party passive
At the start of the game, if an opposing champion has more health than you, add two burning counters to each opposing champion.
Upgraded form (level 2)
- Health
- 18
- Hand size
- 8
Stoke the Fires - : Your cards and effects deal double non-combat damage until the start of your next turn.
Conflagration Adept - When an action deals damage to a champion, add a burning counter to that champion.
Violent Combustion - When an opposing troop dies, add a burning counter to that troop's controller.
What upgrading changes
- New
Violent Combustion - When an opposing troop dies, add a burning counter to that troop's controller.
Upgrade Your Mercenary: how it worked
Complete a Mercenary Challenge node in a dungeon to earn upgrade marks. Earn 2 marks and pay the mercenary’s fee to upgrade them permanently for your account.
Dungeon encounters can now be marked as a Mercenary Challenge. Defeating that encounter with a Mercenary will award bonus gold and grant progress towards upgrading that Mercenary.
The game's own words. The fee was set by the game's server, so its amount isn't in the game files. A mercenary could be upgraded once.
Party passive
At the start of the game, if an opposing champion has more health than you, add two burning counters to each opposing champion.
Deck rules
- Can't include troops with 1 in your deck.
- Can't include Vennen in your deck.
Shard Alignment
| Shard | Common | Uncommon | Rare | Legendary |
|---|---|---|---|---|
| 3 | 3 | 3 | 3 | |
| 0 | 0 | 0 | 0 | |
| 4 | 4 | 4 | 4 | |
| 0 | 0 | 0 | 0 | |
| 3 | 3 | 3 | 3 | |
| Artifact | 2 | 2 | 2 | 2 |