Spirit of the Triumvirate
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- Set
- Campaign: Chapter 2
- Played in
- The Campaign, in your party
- How obtained
- Shards of Fate Chest (the game's own note)
Default form (level 1)
- Health
- 23
- Hand size
- 7
Dragon's Call - : Summon a Dragon Guard Stalwart.
At the end of turn, if you have played three or more non-resource cards this turn, add a wisdom counter to you. If you gained health three or more times this turn, add a power counter to you. If you control three or more troops that dealt damage to an opposing champion this turn, add a courage counter to you.
Assemble the Triumvirate - : Remove a courage counter and a power counter and a wisdom counter from this You transform into The Triumvirate.
Party passive
At the start of the game, a random troop in your deck gets Flight. A random troop in your deck gets Speed. A random troop in your deck gets Steadfast.
Upgraded form (level 2)
- Health
- 23
- Hand size
- 7
Dragon's Call - : Summon a Dragon Guard Stalwart.
At the end of turn, if you have played three or more non-resource cards this turn, add a wisdom counter to you. If you gained health three or more times this turn, add a power counter to you. If you control three or more troops that dealt damage to an opposing champion this turn, add a courage counter to you.
Assemble the Triumvirate - : Remove a courage counter and a power counter and a wisdom counter from this You transform into The Triumvirate.
The same powers as the normal form.
What upgrading changes
- Reworked the party passive
Upgrade Your Mercenary: how it worked
Complete a Mercenary Challenge node in a dungeon to earn upgrade marks. Earn 2 marks and pay the mercenary’s fee to upgrade them permanently for your account.
Dungeon encounters can now be marked as a Mercenary Challenge. Defeating that encounter with a Mercenary will award bonus gold and grant progress towards upgrading that Mercenary.
The game's own words. The fee was set by the game's server, so its amount isn't in the game files. A mercenary could be upgraded once.
Party passive
At the start of the game, 3 random troops in your deck get Flight, Speed and Steadfast.
Deck rules
- Can't include Necrotics in your deck.
Shard Alignment
| Shard | Common | Uncommon | Rare | Legendary |
|---|---|---|---|---|
| 0 | 0 | 0 | 0 | |
| 3 | 3 | 3 | 3 | |
| 3 | 3 | 3 | 3 | |
| 3 | 3 | 3 | 3 | |
| 0 | 0 | 0 | 0 | |
| Artifact | 3 | 3 | 3 | 3 |