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Sir Thorngage: as the game drew it Sir Thorngage, upgraded: as the game drew it
As the game drew it in its party slots, rebuilt from its own pieces · Art: Suebsin Pullsiri

Sir Thorngage

My collection
Mercenary — Rare
Played in
The Campaign, in your party
How obtained
Frostheart Wheels of Fate (the game's own note)

Default form (level 1)

Health
21
Hand size
7

BASIC: Trigger the Deathcry of target troop you control with a Deathcry.
When an opposing troop is created, it gets -1/-1.

Party passive

At the start of the game, four random Plants or Zombies in your deck get +1.

Sir Thorngage, upgraded: as the game drew it

Upgraded form (level 2)

Health
21
Hand size
7

BASIC: Trigger the Deathcry of up to two target troops you control with a Deathcry.
When an opposing troop is created, it gets -1/-1.
1-SHOT: Sacrifice a troop Summon a random Plant with cost or less.

What upgrading changes

  • Reworked

    BASIC: Trigger the Deathcry of up to two target troops you control with a Deathcry.

  • New

    1-SHOT: Sacrifice a troop Summon a random Plant with cost or less.

Upgrade Your Mercenary: how it worked

Complete a Mercenary Challenge node in a dungeon to earn upgrade marks. Earn 2 marks and pay the mercenary’s fee to upgrade them permanently for your account.

Dungeon encounters can now be marked as a Mercenary Challenge. Defeating that encounter with a Mercenary will award bonus gold and grant progress towards upgrading that Mercenary.

The game's own words. The fee was set by the game's server, so its amount isn't in the game files. A mercenary could be upgraded once.

Party passive

At the start of the game, four random Plants or Zombies in your deck get +1.

Deck rules

  • Can include up to four copies of any Elves, Plants, or Zombies in your deck.

Shard Alignment

Number of each card you can add based on rarity and shard type
ShardCommonUncommonRareLegendary
4222
0000
1111
0000
4222
Artifact1111