Rakshani the Spiteblade
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- Set
- Campaign: Chapter 2
- Played in
- The Campaign, in your party
- How obtained
- Shattered Destiny Wheels of Fate (the game's own note)
Default form (level 1)
- Health
- 18
- Hand size
- 6
Brawn for the Burrowed - : Your underground troops get +1/+1.
Sensei of Subterfuge - : Put target troop from your hand underground. If that troop does not have Tunneling, it gets tunneling equal to its cost.
Practiced Restraint - All cards in hands have cost +.
Party passive
At the start of the game, if you won the coin flip, create a Shin'hare Militia and put it underground. It gets Tunneling +3.
Upgraded form (level 2)
- Health
- 18
- Hand size
- 8
Brawn for the Burrowed - : Your underground troops get +1/+1.
Sensei of Subterfuge - : Put target troop from your hand underground. If that troop does not have Tunneling, it gets tunneling equal to its cost.
Practiced Restraint - All cards in hands have cost +.
The same powers as the normal form.
What upgrading changes
- Hand size 6 → 8
Upgrade Your Mercenary: how it worked
Complete a Mercenary Challenge node in a dungeon to earn upgrade marks. Earn 2 marks and pay the mercenary’s fee to upgrade them permanently for your account.
Dungeon encounters can now be marked as a Mercenary Challenge. Defeating that encounter with a Mercenary will award bonus gold and grant progress towards upgrading that Mercenary.
The game's own words. The fee was set by the game's server, so its amount isn't in the game files. A mercenary could be upgraded once.
Party passive
At the start of the game, if you won the coin flip, create a Shin'hare Militia and put it underground. It gets Tunneling +3.
Deck rules
- Can't include troops with Flight in your deck.
Shard Alignment
| Shard | Common | Uncommon | Rare | Legendary |
|---|---|---|---|---|
| 4 | 4 | 4 | 4 | |
| 0 | 0 | 0 | 0 | |
| 2 | 2 | 2 | 2 | |
| 2 | 2 | 2 | 2 | |
| 3 | 3 | 3 | 3 | |
| Artifact | 2 | 2 | 2 | 2 |