Puck, the Dreambringer
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- Set
- Campaign: Chapter 2
- Played in
- The Campaign, in your party
- How obtained
- Shards of Fate Wheels of Fate (the game's own note)
Default form (level 1)
- Health
- 17
- Hand size
- 8
- Charges
- 1
Piper's Melody - : Look at the top five cards of your deck. Put each revealed troop with cost or greater into your hand. Gain for each troop put into your hand this way.
Dreams of Growth - At the start of your turn, if you have more health than each opposing champion, gain a charge.
Dreams of Dominance - At the start of your turn, if an opposing champion has more health than you, gain 1 health.
Party passive
At the start of the game, a random card in your deck with cost or greater gets cost -.
Upgraded form (level 2)
- Health
- 17
- Hand size
- 8
- Charges
- 1
Piper's Melody - : Look at the top five cards of your deck. Put each revealed troop with cost or greater into your hand. Gain for each troop put into your hand this way.
Dreams of Growth - At the start of your turn, if you have more health than each opposing champion, gain a charge.
Dreams of Dominance - At the start of your turn, if an opposing champion has more health than you, gain 1 health.
Natural Consumption - When a troop with cost or more enters play under your control, destroy target opposing artifact or constant.
What upgrading changes
- New
Natural Consumption - When a troop with cost or more enters play under your control, destroy target opposing artifact or constant.
Upgrade Your Mercenary: how it worked
Complete a Mercenary Challenge node in a dungeon to earn upgrade marks. Earn 2 marks and pay the mercenary’s fee to upgrade them permanently for your account.
Dungeon encounters can now be marked as a Mercenary Challenge. Defeating that encounter with a Mercenary will award bonus gold and grant progress towards upgrading that Mercenary.
The game's own words. The fee was set by the game's server, so its amount isn't in the game files. A mercenary could be upgraded once.
Party passive
At the start of the game, a random card in your deck with cost or greater gets cost -.
Deck rules
- Can't include Dwarves in your deck.
Shard Alignment
| Shard | Common | Uncommon | Rare | Legendary |
|---|---|---|---|---|
| 1 | 1 | 1 | 1 | |
| 3 | 3 | 3 | 3 | |
| 3 | 3 | 3 | 3 | |
| 1 | 1 | 1 | 1 | |
| 4 | 4 | 4 | 4 | |
| Artifact | 1 | 1 | 1 | 1 |