← All mercenaries

Nettlemoss: as the game drew it Nettlemoss, upgraded: as the game drew it
As the game drew it in its party slots, rebuilt from its own pieces · Art: Sam Lamont

Nettlemoss

My collection
Mercenary — Rare
Set
Scars of War
Played in
The Campaign, in your party
How obtained
Scars of War Chest (the game's own note)

Default form (level 1)

Health
26
Hand size
7

Life of War - BASIC: Target troop you control battles target opposing troop.
Deepwood Drums - When you Conscript a troop, that troop gets +1/+1 and cost -.

Party passive

At the start of the game, two random or troops in each opposing champion's deck get -1/-1.

Nettlemoss, upgraded: as the game drew it

Upgraded form (level 2)

Health
26
Hand size
7

Life of War - BASIC: Target troop you control battles target opposing troop.
Deepwood Drums - When you Conscript a troop, that troop gets +1/+1 and cost -.
Deepwood Calling - 1-SHOT: Discard a card If you control an troop, Conscript an troop. If you control an troop, Conscript an troop.

What upgrading changes

  • New

    Deepwood Calling - 1-SHOT: Discard a card If you control an troop, Conscript an troop. If you control an troop, Conscript an troop.

Upgrade Your Mercenary: how it worked

Complete a Mercenary Challenge node in a dungeon to earn upgrade marks. Earn 2 marks and pay the mercenary’s fee to upgrade them permanently for your account.

Dungeon encounters can now be marked as a Mercenary Challenge. Defeating that encounter with a Mercenary will award bonus gold and grant progress towards upgrading that Mercenary.

The game's own words. The fee was set by the game's server, so its amount isn't in the game files. A mercenary could be upgraded once.

Party passive

At the start of the game, two random or troops in each opposing champion's deck get -1/-1.

Deck rules

  • Your deck must contain an equal number of and troops.

Shard Alignment

Number of each card you can add based on rarity and shard type
ShardCommonUncommonRareLegendary
3321
3321
4432
4432
4432
Artifact2210