← All mercenaries

Naryip: as the game drew it
As the game drew it in its party slots, rebuilt from its own pieces · Art: Thomas Mahon

Naryip

My collection
Mercenary — Common
Set
Campaign: Chapter 2
Played in
The Campaign, in your party
How obtained
Armies of Myth Wheels of Fate (the game's own note)

Default form (level 1)

Health
26
Hand size
7

Ferocious Brawl - BASIC: Destroy target opposing troop. You lose health equal to the destroyed troop's .
Balance of the Wilds - At the start of the game, each champion gets "While it is not your turn, your actions in all zones have cost +."

Party passive

At the start of the game, if you have more health than each opposing champion, there's a 50% chance you gain a charge.

Upgraded form (level 2)

Health
26
Hand size
7

Ferocious Brawl - BASIC: Destroy target opposing troop. You lose health equal to the destroyed troop's .
Balance of the Wilds - At the start of the game, each champion gets "While it is not your turn, your actions in all zones have cost +."
Predatory Progress - While an opposing champion has five cards in hand, troops you control have +1/+1.

What upgrading changes

  • New

    Predatory Progress - While an opposing champion has five cards in hand, troops you control have +1/+1.

Upgrade Your Mercenary: how it worked

Complete a Mercenary Challenge node in a dungeon to earn upgrade marks. Earn 2 marks and pay the mercenary’s fee to upgrade them permanently for your account.

Dungeon encounters can now be marked as a Mercenary Challenge. Defeating that encounter with a Mercenary will award bonus gold and grant progress towards upgrading that Mercenary.

The game's own words. The fee was set by the game's server, so its amount isn't in the game files. A mercenary could be upgraded once.

Party passive

At the start of the game, if you have more health than each opposing champion, there's a 50% chance you gain a charge.

Deck rules

  • Can include up to four copies of any Beast, or Gnoll in your deck.
  • Your deck must contain at least 25 troops.

Shard Alignment

Number of each card you can add based on rarity and shard type
ShardCommonUncommonRareLegendary
1111
2222
2222
1111
4444
Artifact2222