Mother Beatrice
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- Played in
- The Campaign, in your party
- How obtained
- Frostheart Chest (the game's own note)
Default form (level 1)
- Health
- 22
- Hand size
- 7
: Your cards get Invincible until the start of your next turn.
When you play a Cleric, Illuminate 1.
At the start of the game, create a Candlekin and put it into your hand.
Party passive
At the start of the game, four random actions in your deck get Illuminate 1.
Upgraded form (level 2)
- Health
- 22
- Hand size
- 7
Your cards get Invincible until the start of your next turn.
When you play a Cleric, Illuminate 1.
At the start of the game, create a Candlekin and put it into your hand.
What upgrading changes
- Reworked
Your cards get Invincible until the start of your next turn.
Upgrade Your Mercenary: how it worked
Complete a Mercenary Challenge node in a dungeon to earn upgrade marks. Earn 2 marks and pay the mercenary’s fee to upgrade them permanently for your account.
Dungeon encounters can now be marked as a Mercenary Challenge. Defeating that encounter with a Mercenary will award bonus gold and grant progress towards upgrading that Mercenary.
The game's own words. The fee was set by the game's server, so its amount isn't in the game files. A mercenary could be upgraded once.
Party passive
At the start of the game, four random actions in your deck get Illuminate 1.
Deck rules
- Can include up to four copies of any Cleric in your deck.
Shard Alignment
| Shard | Common | Uncommon | Rare | Legendary |
|---|---|---|---|---|
| 0 | 0 | 0 | 0 | |
| 4 | 4 | 3 | 2 | |
| 4 | 4 | 3 | 2 | |
| 0 | 0 | 0 | 0 | |
| 1 | 1 | 1 | 1 | |
| Artifact | 2 | 2 | 2 | 2 |