← All mercenaries

Monkey of the Nine Tails: as the game drew it
As the game drew it in its party slots, rebuilt from its own pieces · Art: Ellis Q Clark

Monkey of the Nine Tails

My collection
Mercenary — Legendary
Set
Campaign: Chapter 2
Played in
The Campaign, in your party
How obtained
Kickstarter (the game's own note)

Default form (level 1)

Health
19
Hand size
9

Exemplar of the Nine - BASIC: Summon a random troop. It becomes 9/9.
Transcended Journey - Pay 9 health Void target card.

Party passive

At the start of the game, if you are in a dungeon, you have a 9% chance to gain 9 health.

Upgraded form (level 2)

Health
19
Hand size
9

Exemplar of the Nine - BASIC: Summon a random troop. It becomes 9/9.
Transcended Journey - Pay 9 health Void target card.
Nine-Tailed Balance - At the start of your turn, if you have exactly 9 health, gain 9 charges. Gain 9 health.

What upgrading changes

  • New

    Nine-Tailed Balance - At the start of your turn, if you have exactly 9 health, gain 9 charges. Gain 9 health.

Upgrade Your Mercenary: how it worked

Complete a Mercenary Challenge node in a dungeon to earn upgrade marks. Earn 2 marks and pay the mercenary’s fee to upgrade them permanently for your account.

Dungeon encounters can now be marked as a Mercenary Challenge. Defeating that encounter with a Mercenary will award bonus gold and grant progress towards upgrading that Mercenary.

The game's own words. The fee was set by the game's server, so its amount isn't in the game files. A mercenary could be upgraded once.

Party passive

At the start of the game, if you are in a dungeon, you have a 9% chance to gain 9 health.

Deck rules

  • Your deck must contain exactly 99 cards.

Shard Alignment

Number of each card you can add based on rarity and shard type
ShardCommonUncommonRareLegendary
3333
3333
3333
3333
3333
Artifact3333