← All mercenaries

Mephistophelius: as the game drew it
As the game drew it in its party slots, rebuilt from its own pieces · Art: Anton Kokarev

Mephistophelius

My collection
Mercenary — Legendary
Set
Campaign: Chapter 2
Played in
The Campaign, in your party
How obtained
Kickstarter (the game's own note)

Default form (level 1)

Health
16
Hand size
8

Blood Bargain - BASIC: Draw a card. Gain health equal to the drawn card's cost. Then, you lose 5 health.
Historian of the Tombs - At the start of your turn, if there are 20 or more cards in your crypt, put target card from your crypt into your hand. Then, put your crypt into your deck.

Party passive

At the start of the game, each opposing champion with an artifact in their hand loses 2 health.

Upgraded form (level 2)

Health
16
Hand size
8

Blood Bargain - BASIC: Draw a card. Gain health equal to the drawn card's cost. Then, you lose 5 health.
Historian of the Tombs - At the start of your turn, if there are 20 or more cards in your crypt, put target card from your crypt into your hand. Then, put your crypt into your deck.
Diabolic Negotiator - When you use a charge power, if you have 5 or less health, summon a Malice Demon

What upgrading changes

  • New

    Diabolic Negotiator - When you use a charge power, if you have 5 or less health, summon a Malice Demon

Upgrade Your Mercenary: how it worked

Complete a Mercenary Challenge node in a dungeon to earn upgrade marks. Earn 2 marks and pay the mercenary’s fee to upgrade them permanently for your account.

Dungeon encounters can now be marked as a Mercenary Challenge. Defeating that encounter with a Mercenary will award bonus gold and grant progress towards upgrading that Mercenary.

The game's own words. The fee was set by the game's server, so its amount isn't in the game files. A mercenary could be upgraded once.

Party passive

At the start of the game, each opposing champion with an artifact in their hand loses 2 health.

Deck rules

  • Can't include Chaostouched cards in your deck.

Shard Alignment

Number of each card you can add based on rarity and shard type
ShardCommonUncommonRareLegendary
3333
0000
2222
3333
0000
Artifact2222