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Khafra: as the game drew it Khafra, upgraded: as the game drew it
As the game drew it in its party slots, rebuilt from its own pieces · Art: Bayard Wu

Khafra

My collection
Mercenary — Rare
Set
Scars of War
Played in
The Campaign, in your party
How obtained
Scars of War Wheels of Fate (the game's own note)

Default form (level 1)

Health
23
Hand size
8

Beckon Through the Ether - BASIC: Create two random or troops that you meet the threshold requirements to play, choose one and put it into your hand. Then void the other troop.
Assembled Intellect - At the start of your turn, if you control a Cleric, Mage, and Warlock, troops you control get Lifedrain, Spellshield, and Steadfast until the start of your next turn.
Assembled Strength - At the start of your turn, if you control a Ranger, Rogue, and Warrior, troops you control get Rage 1, Skyguard, and Swiftstrike until the start of your next turn.

Party passive

At the start of the game, two random Clerics, Mages, Rangers, Rogues, Warlocks, or Warriors in your deck get cost -.

Khafra, upgraded: as the game drew it

Upgraded form (level 2)

Health
23
Hand size
8

Beckon Through the Ether - BASIC: Create two random or troops that you meet the threshold requirements to play, choose one and put it into your hand. Then void the other troop.
Assembled Intellect - At the start of your turn, if you control a Cleric, Mage, and Warlock, troops you control get Lifedrain, Spellshield, and Steadfast until the start of your next turn.
Assembled Strength - At the start of your turn, if you control a Ranger, Rogue, and Warrior, troops you control get Rage 1, Skyguard, and Swiftstrike until the start of your next turn.

Proficient Coalition - At the start of your turn, if you control a Cleric, Mage, Ranger, Rogue, Warlock, and Warrior, draw two cards.

What upgrading changes

  • New

    Proficient Coalition - At the start of your turn, if you control a Cleric, Mage, Ranger, Rogue, Warlock, and Warrior, draw two cards.

  • Reworked the party passive

Upgrade Your Mercenary: how it worked

Complete a Mercenary Challenge node in a dungeon to earn upgrade marks. Earn 2 marks and pay the mercenary’s fee to upgrade them permanently for your account.

Dungeon encounters can now be marked as a Mercenary Challenge. Defeating that encounter with a Mercenary will award bonus gold and grant progress towards upgrading that Mercenary.

The game's own words. The fee was set by the game's server, so its amount isn't in the game files. A mercenary could be upgraded once.

Party passive

At the start of the game, two random Cleric, Mage, Ranger, Rogue, Warlock, or Warrior troops in your deck get cost -.

Deck rules

  • Your deck must contain a Cleric, Mage, Ranger, Rogue, Warlock, and Warrior.

Shard Alignment

Number of each card you can add based on rarity and shard type
ShardCommonUncommonRareLegendary
3333
3333
3333
3333
3333
Artifact3333