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Corporal Hadrian: as the game drew it Corporal Hadrian, upgraded: as the game drew it
As the game drew it in its party slots, rebuilt from its own pieces · Art: Joel Lagerwall

Corporal Hadrian

My collection
Mercenary — Common — Human Ranger — Ardent
Set
Scars of War
Played in
The Campaign, in your party
How obtained
Scars of War Wheels of Fate (the game's own note)

Default form (level 1)

Health
22
Hand size
7
Charges
1

Get Moving! - BASIC: A random non-resource card in your hand with cost 3 or more gets Mobilize.
Ascend the Ranks - When a troop with Mobilize enters play under your control, it gets +1/+1 for each exhausted troop you control.

Party passive

At the start of the game, two random non-resource cards in your deck get Mobilize.

Corporal Hadrian, upgraded: as the game drew it

Upgraded form (level 2)

Health
22
Hand size
7
Charges
1

Get Moving! - BASIC: A random non-resource card in your hand with cost 3 or more gets Mobilize.
When a troop with Mobilize enters play, it gets +1/+1 for each exhausted troop you control.
As Fast as I Can - Your troops with Mobilize in all zones have Speed.

What upgrading changes

  • Reworked

    When a troop with Mobilize enters play, it gets +1/+1 for each exhausted troop you control.

  • New

    As Fast as I Can - Your troops with Mobilize in all zones have Speed.

Upgrade Your Mercenary: how it worked

Complete a Mercenary Challenge node in a dungeon to earn upgrade marks. Earn 2 marks and pay the mercenary’s fee to upgrade them permanently for your account.

Dungeon encounters can now be marked as a Mercenary Challenge. Defeating that encounter with a Mercenary will award bonus gold and grant progress towards upgrading that Mercenary.

The game's own words. The fee was set by the game's server, so its amount isn't in the game files. A mercenary could be upgraded once.

Party passive

At the start of the game, two random non-resource cards in your deck get Mobilize.

Deck rules

  • Your deck must contain 10 or more troops with Mobilize.

Shard Alignment

Number of each card you can add based on rarity and shard type
ShardCommonUncommonRareLegendary
2222
4444
4444
4444
2222
Artifact3333