Brosi-Buk
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- Set
- Campaign: Chapter 2
- Played in
- The Campaign, in your party
- How obtained
- Hex Convocation 2014
- The game's note
- GenCon 2014 Reward
Default form (level 1)
- Health
- 21
- Hand size
- 7
Pippit's Gift - : Create a random card that you meet the threshold requirements to play and put it into your hand.
Pippit's Whim - When you play a non-resource card, add a Pippit counter to you. Then, transform a random non-resource card in your hand into a random card of the same shard. It gets cost - for each Pippit counter on you.
Party passive
At the start of the game, transform a random card in your hand into a random card that shares a shard with it. That card gets cost -.
Upgraded form (level 2)
- Health
- 21
- Hand size
- 7
Pippit's Gift - : Create a random card that you meet the threshold requirements to play and put it into your hand.
Pippit's Whim - When you play a non-resource card, add a Pippit counter to you. Then, transform a random non-resource card in your hand into a random card of the same shard. It gets cost - for each Pippit counter on you.
Fortune of the Fae Folk - At the start of your turn, if there are 20 or more Pippit counters on Brosi-Buk, summon ten random troops. Then, remove all Pippit counters from Brosi-Buk.
What upgrading changes
- New
Fortune of the Fae Folk - At the start of your turn, if there are 20 or more Pippit counters on Brosi-Buk, summon ten random troops. Then, remove all Pippit counters from Brosi-Buk.
Upgrade Your Mercenary: how it worked
Complete a Mercenary Challenge node in a dungeon to earn upgrade marks. Earn 2 marks and pay the mercenary’s fee to upgrade them permanently for your account.
Dungeon encounters can now be marked as a Mercenary Challenge. Defeating that encounter with a Mercenary will award bonus gold and grant progress towards upgrading that Mercenary.
The game's own words. The fee was set by the game's server, so its amount isn't in the game files. A mercenary could be upgraded once.
Party passive
At the start of the game, transform a random card in your hand into a random card that shares a shard with it. That card gets cost -.
Deck rules
- Can't include more than two copies of any non-standard resource card in your deck.
Shard Alignment
| Shard | Common | Uncommon | Rare | Legendary |
|---|---|---|---|---|
| 2 | 2 | 2 | 2 | |
| 2 | 2 | 2 | 2 | |
| 2 | 2 | 2 | 2 | |
| 2 | 2 | 2 | 2 | |
| 2 | 2 | 2 | 2 | |
| Artifact | 2 | 2 | 2 | 2 |