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Aethynia: as the game drew it
As the game drew it in its party slots, rebuilt from its own pieces · Art: Kieran Yanner

Aethynia

My collection
Mercenary — Legendary — Avatar
Set
Campaign: Chapter 2
Played in
The Campaign, in your party
How obtained
Kickstarter (the game's own note)

Default form (level 1)

Health
30
Hand size
7

Angelic Conversion - BASIC: Transform target troop you control into an Angel.
Exalted Resolve - When an opposing troop attacks, gain 1 health.

Party passive

At the start of the game, gain 1 health for each troop in your hand.

Upgraded form (level 2)

Health
30
Hand size
7

Angelic Conversion - BASIC: Transform target troop you control into an Angel.
Exalted Resolve - When an opposing troop attacks, gain 1 health.
Avatar troops you control have +2/+2.

What upgrading changes

  • New

    Avatar troops you control have +2/+2.

Upgrade Your Mercenary: how it worked

Complete a Mercenary Challenge node in a dungeon to earn upgrade marks. Earn 2 marks and pay the mercenary’s fee to upgrade them permanently for your account.

Dungeon encounters can now be marked as a Mercenary Challenge. Defeating that encounter with a Mercenary will award bonus gold and grant progress towards upgrading that Mercenary.

The game's own words. The fee was set by the game's server, so its amount isn't in the game files. A mercenary could be upgraded once.

Party passive

At the start of the game, gain 1 health for each troop in your hand.

Deck rules

  • Can't include Avatars in your deck unless they're diamond.

Shard Alignment

Number of each card you can add based on rarity and shard type
ShardCommonUncommonRareLegendary
1111
4444
0000
0000
4444
Artifact3333